I don't know what's worse, cheating, or trying to justify it saying that it "helps". Every OA I play has 5+ people right on top of the door. I have no idea what the justification of "they're protecting the door" means. The other 20 people have no problem defending the outpost legitimately. "Were this real life", they'd still be able to attack you on top of a very small car. Were this real life, this sort of thing would be done for a variety of reasons: safety, vantage point, easy ammo hookup, and definitely a plan of escape if the mob is manageable. Some exploits hurt no one is what I'm saying, and with all the damn children around it's the best way to do Greywood and Haverbrook. has been fixed and can no longer be seen in the game.Originally posted by XarisD:But is this such a bad thing? They're protecting the door so people can go in and come out relatively safely, there's plenty of zombies to go around so everyone gets experience, and we don't fail outpost attacks so anyone who goes around shooting zombies is getting the buff. This is a random glitch and cannot be purposely triggered. This caused grief to the players who encountered the glitch. In the case of a Tendril being glitched its reach and pace are lengthened to a degree. The zombie's unusual size can affect it performance although it may be relative to the zombie itself. This was fixed in mid 2011.ĭuring the early stages of the Dead Frontier 3D development, a glitch was found wherein the zombies would appear bigger than their normal size.
#Zombie frontier 3 glitch full
When a player enters full screen mode and reverts back to a normal screen the screen would turn black and only the flashlight is visible. They are listed and recorded for informative purposes. The following are glitches that have been fixed and removed from the game. Also, it should be noted that if a weapon will work once, it may work another 4/5 times in a row if it is used repeatedly. Weapons not always firing/hitting when they should this glitch may depend on internet connections, but also varies from time to time.This glitch commonly happens when first second after connection lost or the plugin stops running. Player will freeze for a while and vulnerable to zombies attack.Very rarely zombies can spawn inside a barricaded building.This will not cause damage, but it will on a passing survivor. A vomiting zombie will continue to vomit on a player even if he is ~AFK~.Only a few of them may give loot but mostly not. Bosses will rarely spawn at an outpost, mostly Fort Pastor.There are 2 types: A: 2 or 3 of the same type of boss can spawn and B: Two different bosses may spawn at once. On rare occasions multiple bosses can spawn at once.A lucky survivor can survive a Leaper hit due to lag.Some zombies will stretch in a display of glitched gore when you kill them, sometimes stretching across the screen.This can happen during PVP too, but happens rarely.Ī glitch where a dead zombie 'Gore glitches' across the screen. This is a helpful glitch that rarely occurs if a player is injured by a zombie to critical condition, his armor and health may go back up to its previous state.Vomiting zombies can freeze and vomit but it does not cause damage.They will then die for no apparent reason after some seconds. When there are a lot of players in a building, zombies that are following players will rarely become seemingly invincible and will continue to chase you down even after being crit-hit several times.The same can rarely happen to bosses. Bloats may automatically explode causing damage to nearby players. Some zombies sometimes become invulnerable for a while, after some time they freeze and die.Spiders are known for this and cause a problem to less experienced players. Some unique zombies freeze for a while and then return to their target.Sometimes during an Outpost Attack leapers can spawn behind you and instantly hit you killing you in 1 clear strike.During missions with a kill zombies objective, the kill counter resets itself back to a previous kill count, this happens more often when playing with several players and can even force you to kill three times the amount required.